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Virtual reality has taken the world by storm in the past couple of years. The ability to interact in a virtual world from an all-immersive perspective is alluring to gadget gurus all across the globe. Although it isn't a widely covered topic at the moment, it is becoming popular with today's adolescents, and I'm convinced that within the next few years all of our children will be begging us for the latest VR headset installment.
So what is the big deal about it anyway? Sure, we've already had a taste of immersive experiences with theme park attractions and 3D movies. However, today's virtual reality takes this to the next level. It's no longer limited to being a stationary activity that relies on external effects to create the experience. It creates a whole new world around you, one that you can move through and interact with.
Some claim the technology hit its peak in the early days, with enthusiasm for the product slowing down in the last year or so. Indeed, virtual reality doesn't receive too much mainstream media attention, but regardless of this fact, VR is on its way to being a staple of the future for a handful of different reasons.
 
Today's society is always looking for the next big thing. Considering the current generation has grown up with ever-changing technology, it takes a certain wow factor to maintain their attention. I remember watching YouTubers test out the new VR headsets when they first came out and thinking that it was ground-breaking. At the time, it blew my mind. I remember wishing I had enough money to try it out myself.
Fast forward almost 10 years and I found myself with a little extra money and a yearning for a new gadget. I considered all the regular upgrades: a new laptop, a new phone, a Switch, etc. The problem with all of those choices was that I was in desperate need of something fresh. I wanted to experience something I hadn't seen before.
I'm ashamed to say I got the idea to buy a VR headset from TikTok. I was scrolling through my For You page when I saw someone playing a very visually appealing game (which I later learned to be Beat Saber), and after reading the comments I discovered it was a virtual reality game. When I saw this, it was like a light bulb went off in my head. This was exactly what I had been talking about.
Although VR has been around for quite some time, it is still a relatively new concept in the grand scheme of technological advancements. It's still considered an extraordinary experience, one that people pay money for in arcades and movie theaters. It is still a luxury that kids and grown-ups alike get excited about.
 
One of the first things my boyfriend said to me after playing virtual reality games for the first time was, "This would be cool to have at parties." He's right — most VR headsets allow you to cast to an external viewing device, so the people around can see what the headset wearer is experiencing. Not to mention, there are plenty of multiplayer VR games that incorporate other players whether they have their own headset or not.
It's also fun to share the experience with family members, especially older ones. I'm speaking from experience when I say there is nothing like showing someone VR for the first time and witnessing the astonishment they experience. My mom was absolutely delighted to use YouTube 360 VR to get up close and personal with her favorite animal, the tiger. Similarly, my boyfriend's son wastes no time playing with virtual reality lions whenever he gets his hands on the headset.
It is just as entertaining to play alone as it is to play with friends. You can settle down with a puzzle or adventure game, or get fit with a movement-based game. Or maybe you'd prefer watching Netflix in the comfort of your virtual home theater. Whatever you decide to do, you'll have a lot of options, and you might find yourself spending longer than intended in your home away from home.
 
The limitations of virtual reality are still being pushed. Advancements are being made every day, and the experiences produced by these virtual reality headsets will only get better over time. Unlike console and mobile gaming, which has been around long enough to establish a sense of familiarity with fans and arguably nearing its peak, VR gaming is still a land of opportunity, and VR games with unique, exciting concepts are constantly being developed.
I recently read an interesting article about the "full dive" concept from the popular anime Sword Art Online, and how close we are to achieving something like it. We would not have come this far without starting with VR, and we likely won't achieve it unless we start with what we have here. Virtual reality developers have figured out how to manipulate the light around our eyes to project a different image, but to tap into consciousness itself would take a lot of work.
This room for expansion is primarily why I believe VR will do well going forward. There is still plenty of room to grow.
 
When people talk about virtual reality, the most common association is the VR gaming headsets. While these headsets are the ones that are most accessible (not to mention, most affordable) to the public, they are not the only ones to exist. Aside from gaming and media, virtual reality is also used to make advancements in other areas of expertise.
For example, construction companies make use of technology to bring their building plans to life. Fashion designers can use it to see how a piece will look on a real human with the proper dimensions as opposed to a mannequin or drawing. This is just the tip of the iceberg, as virtual reality is being used in a variety of different fields in many different ways.
The most important thing to remember about virtual reality is that it has many uses, most of which are beneficial to society as a whole. It allows us to look at the world through a different lens.
Virtual reality is currently a grossly underappreciated luxury that we have at our fingertips, but the general public is starting to catch on to its greatness. As its popularity rises, so does its development, usefulness, and desirability. As updates to console gaming become less and less awe-inspiring with every release, players are flocking to find alternative ways to play. VR headsets and virtual reality gameplay are the next steps up.
The headsets have been designed with many different players and potential audiences in mind, and the applications are sources of endless fun for groups of any size. Friends and family will marvel at how realistic everything feels while enjoying unique experiences. Or, you can embark on a journey all on your own.
The fun isn't expected to stop there, as the technology that brings us virtual reality is constantly being worked on and improved. Each new headset that hits the market boasts better graphics, audio, and/or tracking capabilities than its predecessors and competitors. This is beneficial not only to gamers, but also to people who utilize VR in fields such as architecture, fashion, and more.
 TheCozyMinimalist
					
				
				3y ago
					TheCozyMinimalist
					
				
				3y ago
							My research in VR psychology shows promising results for treating anxiety.
 BalancedBites
					
				
				3y ago
					BalancedBites
					
				
				3y ago
							The article's point about full dive technology gets me excited for the future.
 Lilith_Breeze
					
				
				3y ago
					Lilith_Breeze
					
				
				3y ago
							The article is right about VR being the next step up from traditional gaming.
 Victoria-Lynn
					
				
				3y ago
					Victoria-Lynn
					
				
				3y ago
							The social anxiety reduction in VR environments is fascinating to me as a therapist.
 TVSeriesFanatic_300
					
				
				3y ago
					TVSeriesFanatic_300
					
				
				3y ago
							Virtual drum lessons in VR have helped me learn faster than traditional methods.
 FilmCritic_Wannabe_2025
					
				
				3y ago
					FilmCritic_Wannabe_2025
					
				
				3y ago
							The article doesn't mention how great VR is for architectural visualization.
 Jacob_1985
					
				
				3y ago
					Jacob_1985
					
				
				3y ago
							I've attended amazing virtual art galleries. The future of art exhibition is exciting.
 Rubin_Report
					
				
				3y ago
					Rubin_Report
					
				
				3y ago
							The article's right about showing VR to first-timers. Their reactions are always priceless.
 RobertAlexander
					
				
				3y ago
					RobertAlexander
					
				
				3y ago
							I use VR for virtual travel when my chronic illness prevents real travel. It's been a lifesaver.
 PositiveEnergyOnly
					
				
				3y ago
					PositiveEnergyOnly
					
				
				3y ago
							I disagree about console gaming nearing its peak. Both VR and traditional gaming can coexist.
 StreamingCultureGeek
					
				
				3y ago
					StreamingCultureGeek
					
				
				3y ago
							Virtual concerts are cool but they still can't match the energy of being there in person.
 Kristina99
					
				
				3y ago
					Kristina99
					
				
				3y ago
							The immersion in VR gaming is unreal. Traditional gaming feels flat in comparison now.
 DigitalVisionary
					
				
				3y ago
					DigitalVisionary
					
				
				3y ago
							My daughter uses VR to practice public speaking. It's really helped build her confidence.
 Positivity-Path_777
					
				
				3y ago
					Positivity-Path_777
					
				
				3y ago
							Using VR for virtual home staging has saved our real estate company thousands.
 VirtualVoyager
					
				
				3y ago
					VirtualVoyager
					
				
				3y ago
							The artistic possibilities in VR are endless. I've created sculptures I never could in real life.
 MusicalNumbersGuru_55
					
				
				3y ago
					MusicalNumbersGuru_55
					
				
				3y ago
							VR horror games are a whole new level of scary. Not for the faint of heart!
 Margo_Light
					
				
				3y ago
					Margo_Light
					
				
				3y ago
							The potential for virtual classrooms is huge. I'm already using it for language teaching.
 MarvelFanatic
					
				
				3y ago
					MarvelFanatic
					
				
				3y ago
							I appreciate how VR lets me stay connected with family overseas in a more meaningful way.
 AnimatedMovieGuru
					
				
				3y ago
					AnimatedMovieGuru
					
				
				3y ago
							The article's point about VR being fun for groups is spot on. It's become our favorite party activity.
 MovieConnoisseur_Elite
					
				
				3y ago
					MovieConnoisseur_Elite
					
				
				3y ago
							My autistic brother uses VR to practice social interactions in a safe environment.
 Flow-With_Nature_01
					
				
				3y ago
					Flow-With_Nature_01
					
				
				3y ago
							The social possibilities mentioned in the article are just the beginning. Virtual worlds are becoming more complex.
 Coraline_Stardust
					
				
				3y ago
					Coraline_Stardust
					
				
				3y ago
							VR has helped me overcome my fear of heights through gradual exposure therapy.
 Olivia-Rae
					
				
				3y ago
					Olivia-Rae
					
				
				3y ago
							The sense of scale in VR is incredible. Standing next to a life-size dinosaur is mind-blowing.
 FuturisticSoul
					
				
				3y ago
					FuturisticSoul
					
				
				3y ago
							Being able to attend virtual conferences has made professional networking so much more accessible.
 AudreyGriffin
					
				
				3y ago
					AudreyGriffin
					
				
				3y ago
							The article should have mentioned the growing VR esports scene. It's becoming quite competitive.
 Denise-Lamb
					
				
				3y ago
					Denise-Lamb
					
				
				3y ago
							My physical therapy sessions now include VR exercises and they're much more engaging.
 Scarlett
					
				
				3y ago
					Scarlett
					
				
				3y ago
							I'm fascinated by the potential of VR in art creation. Tools like Tilt Brush are revolutionary.
 SelfLove_Workout_10
					
				
				3y ago
					SelfLove_Workout_10
					
				
				3y ago
							We use VR in our real estate business. Clients love being able to view properties remotely.
 Katie_Love
					
				
				3y ago
					Katie_Love
					
				
				3y ago
							The potential for virtual tourism is huge. I've visited places I never thought I'd see.
 HarperSunshine
					
				
				3y ago
					HarperSunshine
					
				
				3y ago
							I teach history and using VR to transport students to historical places has transformed my lessons.
 AwardWinningCritic_X
					
				
				3y ago
					AwardWinningCritic_X
					
				
				3y ago
							The social anxiety I usually feel in real gatherings doesn't exist in VR spaces. It's been liberating.
 SamuelYoung
					
				
				3y ago
					SamuelYoung
					
				
				3y ago
							The article is right about kids wanting VR. My son won't stop talking about getting a headset for his birthday.
 Gloria_Twilight
					
				
				3y ago
					Gloria_Twilight
					
				
				3y ago
							My company has switched to VR meetings and honestly they're more engaging than regular video calls.
 Tatum_Sunset
					
				
				3y ago
					Tatum_Sunset
					
				
				3y ago
							I find it interesting how VR is being used in therapy for treating phobias and PTSD.
 Sabrina_Wonder
					
				
				3y ago
					Sabrina_Wonder
					
				
				3y ago
							The concept of watching Netflix in a virtual theater mentioned in the article is actually better than it sounds.
 Run_For-Joy_24
					
				
				3y ago
					Run_For-Joy_24
					
				
				3y ago
							Virtual concerts in VR during lockdown kept me sane. The sense of being in a crowd was surprisingly realistic.
 CalmAndCentered
					
				
				3y ago
					CalmAndCentered
					
				
				3y ago
							Been using VR for meditation and mindfulness. It's amazing how immersive and calming certain environments can be.
 Sarah
					
				
				3y ago
					Sarah
					
				
				3y ago
							The article doesn't mention the upcoming mixed reality technologies which I think will be even bigger than pure VR.
 Madeline_Glow
					
				
				3y ago
					Madeline_Glow
					
				
				3y ago
							As someone working in construction, VR has completely changed how we handle project planning and client presentations.
 DumbledoresArmy
					
				
				3y ago
					DumbledoresArmy
					
				
				3y ago
							The multiplayer aspects are really underrated. Playing with friends across the world feels like we're in the same room.
 Storm99
					
				
				3y ago
					Storm99
					
				
				3y ago
							I love showing VR to older family members. My grandma's reaction to virtual tourism was priceless!
 Will_Writings
					
				
				3y ago
					Will_Writings
					
				
				3y ago
							You make a good point about motion sickness. I found that starting with shorter sessions helped me build up tolerance.
 LaylaCollins
					
				
				4y ago
					LaylaCollins
					
				
				4y ago
							The motion sickness issue isn't mentioned in the article but it's still a major barrier for many users including myself.
 Active-Soul_07
					
				
				4y ago
					Active-Soul_07
					
				
				4y ago
							Working in fashion design, we've started using VR for virtual fittings and it's saving us so much time and resources.
 Costa_Correspondence
					
				
				4y ago
					Costa_Correspondence
					
				
				4y ago
							I've seen incredible progress in graphics over the past year. The latest headsets are mind-blowing compared to earlier models.
 Entous_Exclusive
					
				
				4y ago
					Entous_Exclusive
					
				
				4y ago
							The price point is still too high for many people though. We need more affordable options to really see mass adoption.
 StreamingGuru
					
				
				4y ago
					StreamingGuru
					
				
				4y ago
							My kids use VR for educational content and they're learning so much more effectively through immersive experiences.
 NourishYourSoul
					
				
				4y ago
					NourishYourSoul
					
				
				4y ago
							I'm curious about the full dive technology mentioned. Anyone know more about current research in that area?
 Vera_Bennett
					
				
				4y ago
					Vera_Bennett
					
				
				4y ago
							The social aspects mentioned in the article are so true. Having friends over to try VR is always a blast. Everyone gets so excited their first time.
 Hygge-Lifestyle_42
					
				
				4y ago
					Hygge-Lifestyle_42
					
				
				4y ago
							Just got my first VR headset last month and Beat Saber has become my new workout routine. Lost 5 pounds already!
 Adam
					
				
				4y ago
					Adam
					
				
				4y ago
							I respectfully disagree with the article saying VR is underappreciated. If anything, I think it's overhyped right now.
 AwardShowLover
					
				
				4y ago
					AwardShowLover
					
				
				4y ago
							The point about VR being used in different fields is spot on. My sister's medical school uses it for anatomy training.
 Vibrant_Wellness_07
					
				
				4y ago
					Vibrant_Wellness_07
					
				
				4y ago
							Actually I use VR for my architecture work and it's revolutionized how we present designs to clients. They can literally walk through their future home before it's built.
 JadeXO
					
				
				4y ago
					JadeXO
					
				
				4y ago
							While VR is cool, I worry about people spending too much time in virtual worlds instead of reality. We need to be careful about balancing technology use.
 NetflixAndBinge
					
				
				4y ago
					NetflixAndBinge
					
				
				4y ago
							I've been following VR development since the early Oculus days and it's amazing how far we've come. The immersion level nowadays is truly incredible.